Class WorldParticleSystem
- All Implemented Interfaces:
AutoCloseable
Pooled fixed-tick local particle simulation rendered as billboards.
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Nested Class Summary
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionacceleration(net.minecraft.world.phys.Vec3 value) intprotected voidextract(WorldRenderContext context) protected WorldBoundssoft(boolean value) spawn(WorldParticleSystem.Spawn value)
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Constructor Details
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WorldParticleSystem
public WorldParticleSystem() -
WorldParticleSystem
public WorldParticleSystem(int capacity)
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Method Details
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spawn
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acceleration
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soft
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activeCount
public int activeCount() -
localBounds
- Overrides:
localBoundsin classWorldObject<WorldParticleSystem>
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extract
- Specified by:
extractin classWorldObject<WorldParticleSystem>
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