Interface GuiEffectBoundaryBridge


public interface GuiEffectBoundaryBridge
Internal mixin bridge for separating backdrop input from glass foreground draws without invoking Minecraft's blur implementation.
  • Nested Class Summary

    Nested Classes
    Modifier and Type
    Interface
    Description
    static interface 
    Internal bridge implemented on Minecraft's retained GUI render state.
  • Method Summary

    Modifier and Type
    Method
    Description
    boolean
    Starts RenderLib's effect stratum.
    void
    Inserts a before/after layer marker in extraction order.
    net.minecraft.client.renderer.state.gui.GuiRenderState
    Returns the extractor's retained GUI state without reflective field access.
  • Method Details

    • renderlib$renderState

      net.minecraft.client.renderer.state.gui.GuiRenderState renderlib$renderState()
      Returns the extractor's retained GUI state without reflective field access.
    • renderlib$markEffectBoundary

      boolean renderlib$markEffectBoundary()
      Starts RenderLib's effect stratum.
      Returns:
      whether the renderer accepted the frame's single effect boundary
    • renderlib$markLayerBoundary

      void renderlib$markLayerBoundary(GuiLayerBoundary boundary)
      Inserts a before/after layer marker in extraction order.