Interface GuiEffectBoundaryBridge


public interface GuiEffectBoundaryBridge
Internal mixin bridge for separating backdrop input from glass foreground draws without invoking Minecraft's blur implementation.
  • Method Details

    • renderlib$markEffectBoundary

      boolean renderlib$markEffectBoundary()
      Starts RenderLib's effect stratum.
      Returns:
      whether the renderer accepted the frame's single effect boundary
    • renderlib$markLayerBoundary

      void renderlib$markLayerBoundary(GuiLayerBoundary boundary)
      Inserts a before/after layer marker in extraction order.