Class AssetComponent


public class AssetComponent extends GuiComponent<AssetComponent>
Generic asset component that can render either image or SVG sources.
  • Constructor Details

    • AssetComponent

      public AssetComponent()
  • Method Details

    • image

      public AssetComponent image(GuiImageSource source)
    • svg

      public AssetComponent svg(GuiSvgSource source)
    • image

      public AssetComponent image(GuiImage image)
      Sets any unified image value, including gradients, retained SVG, meshes, and bounded paint worklets.
      Parameters:
      image - reusable image
      Returns:
      this component
    • fit

      public AssetComponent fit(GuiImageFit fit)
    • rotationDegrees

      public AssetComponent rotationDegrees(float rotationDegrees)
    • rotateClockwise90

      public AssetComponent rotateClockwise90()
    • rotateCounterClockwise90

      public AssetComponent rotateCounterClockwise90()
    • rotate180

      public AssetComponent rotate180()
    • mirrorHorizontal

      public AssetComponent mirrorHorizontal()
    • mirrorHorizontal

      public AssetComponent mirrorHorizontal(boolean mirrorHorizontal)
    • mirrorVertical

      public AssetComponent mirrorVertical()
    • mirrorVertical

      public AssetComponent mirrorVertical(boolean mirrorVertical)
    • mirror

      public AssetComponent mirror(boolean mirrorHorizontal, boolean mirrorVertical)
    • preferredWidth

      protected float preferredWidth(com.render.api.gui.GuiRenderContext context)
      Overrides:
      preferredWidth in class GuiComponent<AssetComponent>
    • preferredHeight

      protected float preferredHeight(com.render.api.gui.GuiRenderContext context)
      Overrides:
      preferredHeight in class GuiComponent<AssetComponent>
    • renderSelf

      protected void renderSelf(com.render.api.gui.GuiRenderContext context)
      Overrides:
      renderSelf in class GuiComponent<AssetComponent>
    • add

      public AssetComponent add(GuiComponent<?> child)
    • remove

      public AssetComponent remove(GuiComponent<?> child)
    • clearChildren

      public AssetComponent clearChildren()
    • replaceChildren

      public AssetComponent replaceChildren(List<? extends GuiComponent<?>> replacements)
      Replaces source children while treating an identical retained identity/order sequence as a no-op.

      Reuse component instances. Newly allocated look-alikes are intentionally considered different because callbacks, focus, animation, and resource ownership cannot be compared safely.

      Parameters:
      replacements - desired source children in paint order
      Returns:
      this component
    • replaceChildren

      public AssetComponent replaceChildren(GuiComponent<?>... replacements)
      Varargs form of replaceChildren(List).
      Parameters:
      replacements - desired source children in paint order
      Returns:
      this component
    • updateWhenChanged

      public AssetComponent updateWhenChanged(String channel, Object snapshot, Consumer<AssetComponent> updater)
      Runs a retained update only when its immutable equality snapshot changes.

      Use this around coarse synchronization code that would otherwise clear/rebuild a subtree every tick. Prefer direct setters for individual values. Channels are component-local and limited to 32 retained snapshots; the oldest is discarded when the limit is exceeded. Snapshots should be immutable scalars, strings, records, or immutable lists.

      Parameters:
      channel - stable name for this update source
      snapshot - immutable equality value representing the input state
      updater - update executed only after a changed snapshot
      Returns:
      this component
    • updateWhenChanged

      public AssetComponent updateWhenChanged(String channel, long revision, Consumer<AssetComponent> updater)
      Allocation-free steady-state revision overload of updateWhenChanged(String, Object, Consumer).
      Parameters:
      channel - stable name for this update source
      revision - monotonically changing model or content revision
      updater - update executed only after a changed revision
      Returns:
      this component
    • children

      public List<GuiComponent<?>> children()
    • parent

      public GuiComponent<?> parent()
    • x

      public float x()
    • y

      public float y()
    • width

      public float width()
    • height

      public float height()
    • visible

      public boolean visible()
    • enabled

      public boolean enabled()
    • focused

      public boolean focused()
      Returns whether this component currently owns keyboard focus.
      Returns:
      true when focused
    • readOnly

      public AssetComponent readOnly(boolean readOnly)
      Makes this control read-only for selector and interaction semantics.
      Parameters:
      readOnly - read-only state
      Returns:
      this component
    • readOnly

      public final boolean readOnly()
    • required

      public AssetComponent required(boolean required)
      Sets whether this component participates in required/optional form styling.
      Parameters:
      required - required state
      Returns:
      this component
    • required

      public final boolean required()
    • validity

      public AssetComponent validity(GuiValidity validity)
      Sets semantic validity independently of edit-time input filtering.
      Parameters:
      validity - validation state
      Returns:
      this component
    • validity

      public final GuiValidity validity()
    • rangeState

      public AssetComponent rangeState(GuiRangeState rangeState)
      Sets the optional range pseudo-state for numeric and custom controls.
      Parameters:
      rangeState - range state
      Returns:
      this component
    • rangeState

      public final GuiRangeState rangeState()
    • indeterminate

      public AssetComponent indeterminate(boolean indeterminate)
      Sets the mixed/indeterminate state used by tri-state controls.
      Parameters:
      indeterminate - mixed state
      Returns:
      this component
    • indeterminate

      public final boolean indeterminate()
    • matchesStyleState

      public final boolean matchesStyleState(GuiStyleState state)
      Tests a standard or custom modern selector state.
      Parameters:
      state - state query
      Returns:
      active flag
    • computedStyle

      public final Optional<GuiComputedStyle> computedStyle()
      Returns the latest computed modern style.
      Returns:
      computed style when this component has been resolved by a modern host
    • intrinsicSize

      public final GuiIntrinsicSize intrinsicSize()
      Returns intrinsic contributions from the latest modern measure pass.
      Returns:
      immutable intrinsic metrics
    • layoutFragments

      public final List<GuiLayoutFragment> layoutFragments()
      Returns final modern layout fragments. Modern layout normally produces one fragment per box; display:contents and display:none produce none.
      Returns:
      immutable fragment list
    • fragmentTree

      public final GuiFragmentTree fragmentTree()
      Returns the latest page/column fragment projection rooted at this component.
      Returns:
      immutable fragment tree, or an empty tree outside fragmentation
    • pseudoElementStyle

      public final Optional<GuiComputedStyle> pseudoElementStyle(GuiPseudoElement pseudoElement)
      Returns a paint-only or generated pseudo-element's computed style.
      Parameters:
      pseudoElement - pseudo-element
      Returns:
      computed style when a matching rule exists
    • styledPseudoElements

      public final Set<GuiPseudoElement> styledPseudoElements()
      Returns pseudo-elements with a currently matched modern rule.
      Returns:
      immutable pseudo-element set
    • pseudoElementBox

      public final Optional<GuiPseudoElementComponent> pseudoElementBox(GuiPseudoElement pseudoElement)
      Returns a stable generated pseudo-element box for BEFORE, AFTER, or MARKER after a matching modern rule has resolved.
      Parameters:
      pseudoElement - tree-abiding pseudo-element
      Returns:
      generated box when present
    • dirtyCategories

      public final Set<GuiDirtyCategory> dirtyCategories()
      Returns current modern invalidation categories.
      Returns:
      immutable dirty-category set
    • lastInvalidationReason

      public final String lastInvalidationReason()
      Returns the latest invalidation reason for devtools.
      Returns:
      reason
    • margin

      public AssetComponent margin(float all)
    • margin

      public AssetComponent margin(float vertical, float horizontal)
    • margin

      public AssetComponent margin(float top, float right, float bottom, float left)
    • padding

      public AssetComponent padding(float all)
    • padding

      public AssetComponent padding(float vertical, float horizontal)
    • padding

      public AssetComponent padding(float top, float right, float bottom, float left)
    • color

      public AssetComponent color(RenderColor color)
    • backgroundColor

      public AssetComponent backgroundColor(RenderColor color)
    • borderColor

      public AssetComponent borderColor(RenderColor color)
    • borderWidth

      public AssetComponent borderWidth(float borderWidth)
    • cornerRadius

      public AssetComponent cornerRadius(float cornerRadius)
    • opacity

      public AssetComponent opacity(float opacity)
    • shadow

      public AssetComponent shadow(GuiShadow shadow)
    • boxShadow

      public AssetComponent boxShadow(GuiShadow shadow)
      Sets the drop shadow painted behind this component's box.
      Parameters:
      shadow - box shadow, or null
      Returns:
      this component
    • glow

      public AssetComponent glow(GuiGlow glow)
    • boxGlow

      public AssetComponent boxGlow(GuiGlow glow)
      Sets the glow painted around this component's box.
      Parameters:
      glow - box glow, or null
      Returns:
      this component
    • gradient

      public AssetComponent gradient(GuiGradient gradient)
    • animatedBorder

      public AssetComponent animatedBorder(GuiAnimatedBorder animatedBorder)
      Sets the animated border decoration.

      The moving ring follows the border edge and its glow may extend outside this component's own clip path. Ancestor clips still constrain the decoration.

      Parameters:
      animatedBorder - animated border, or null
      Returns:
      this component
    • visible

      public AssetComponent visible(boolean visible)
    • caretStyle

      public AssetComponent caretStyle(GuiCaretStyle caretStyle)
      Sets the editable-text caret appearance inherited by the CARET pseudo-element.
      Parameters:
      caretStyle - caret appearance
      Returns:
      this component
    • backgroundLayers

      public AssetComponent backgroundLayers(List<GuiBackgroundLayer> layers)
      Replaces the ordered modern background-image layer list. The background color is painted below every layer.
      Parameters:
      layers - ordered bottom-to-top layers
      Returns:
      this component
    • backgroundLayers

      public AssetComponent backgroundLayers(GuiBackgroundLayer... layers)
    • backgroundLayer

      public AssetComponent backgroundLayer(GuiBackgroundLayer layer)
    • border

      public AssetComponent border(GuiBorder border)
      Sets the typed per-side border. Later legacy border setters clear this value.
      Parameters:
      border - border value, or null
      Returns:
      this component
    • outline

      public AssetComponent outline(GuiOutline outline)
    • boxDecorationBreak

      public AssetComponent boxDecorationBreak(GuiBoxDecorationBreak behavior)
    • boxShadows

      public AssetComponent boxShadows(List<GuiBoxShadow> shadows)
    • boxShadows

      public AssetComponent boxShadows(GuiBoxShadow... shadows)
    • transform

      public AssetComponent transform(GuiTransform transform)
      Sets the immutable post-layout transform list for this component subtree.
      Parameters:
      transform - ordered transform list
      Returns:
      this component
    • transformOrigin

      public AssetComponent transformOrigin(GuiTransformOrigin origin)
      Sets the normalized origin around which transforms are applied.
      Parameters:
      origin - transform origin
      Returns:
      this component
    • transformBox

      public AssetComponent transformBox(GuiTransformBox box)
      Selects the component box used to resolve transforms.
      Parameters:
      box - transform reference box
      Returns:
      this component
    • transformStyle

      public AssetComponent transformStyle(GuiTransformStyle transformStyle)
      Selects flat or preserve-3D descendant transform behavior.
      Parameters:
      transformStyle - descendant transform behavior
      Returns:
      this component
    • backfaceVisibility

      public AssetComponent backfaceVisibility(GuiBackfaceVisibility visibility)
      Selects whether a transformed back face remains visible.
      Parameters:
      visibility - back-face behavior
      Returns:
      this component
    • motionPath

      public AssetComponent motionPath(GuiMotionPath path)
      Sets the post-layout path followed by this component.
      Parameters:
      path - motion-path declaration
      Returns:
      this component
    • clipPath

      public AssetComponent clipPath(GuiClipPath path)
      Sets the component clip path, or null to remove it.
      Parameters:
      path - clip path
      Returns:
      this component
    • maskLayers

      public AssetComponent maskLayers(List<GuiMaskLayer> layers)
      Replaces the ordered mask-layer list.
      Parameters:
      layers - mask layers in paint order
      Returns:
      this component
    • maskLayers

      public AssetComponent maskLayers(GuiMaskLayer... layers)
      Replaces the ordered mask-layer list.
      Parameters:
      layers - mask layers in paint order
      Returns:
      this component
    • filters

      public AssetComponent filters(GuiFilterChain filters)
      Sets the ordered foreground filter chain.
      Parameters:
      filters - foreground filters
      Returns:
      this component
    • backdropFilters

      public AssetComponent backdropFilters(GuiFilterChain filters)
      Sets filters applied to the game and retained GUI content already painted behind this component. The component's own fill, border, and descendants are painted sharply after the clipped backdrop pass.
      Parameters:
      filters - backdrop filters
      Returns:
      this component
    • enabled

      public AssetComponent enabled(boolean enabled)
    • clipChildren

      public AssetComponent clipChildren(boolean clipChildren)
      Sets whether child content is clipped to this component's content bounds.
      Parameters:
      clipChildren - whether to clip child content
      Returns:
      this component
    • isClippingChildren

      public boolean isClippingChildren()
      Returns whether child content is clipped to this component's content bounds.
      Returns:
      whether child content is clipped
    • requestFocus

      public AssetComponent requestFocus()
    • tooltip

      public AssetComponent tooltip(TooltipComponent tooltip)
    • contextMenu

      public AssetComponent contextMenu(ContextMenuComponent contextMenu)
    • applyStyle

      public AssetComponent applyStyle(GuiStylePreset preset)
      Applies a reusable sparse style preset.
      Parameters:
      preset - preset to apply
      Returns:
      this component
    • inlineStyle

      public AssetComponent inlineStyle(Consumer<GuiStyleBuilder> declarations)
      Adds typed high-priority inline declarations for modern mode.

      Existing fluent setters write to the same precedence level. Cascade-wide INITIAL, INHERIT, and UNSET values are available through GuiStyleBuilder.set(GuiStyleProperty, T).

      Parameters:
      declarations - declaration callback
      Returns:
      this component
    • transitionAll

      public AssetComponent transitionAll(double durationSeconds, GuiEasing easing)
    • transitionAll

      public AssetComponent transitionAll(double durationSeconds, double delaySeconds, GuiEasing easing)
    • transitionAll

      public AssetComponent transitionAll(double durationSeconds, double delaySeconds, GuiEasing easing, GuiTransitionBehavior behavior)
      Transitions every modern property, optionally including discrete values.
      Parameters:
      durationSeconds - duration in seconds
      delaySeconds - non-negative delay
      easing - timing function
      behavior - discrete transition policy
      Returns:
      this component
    • transition

      public AssetComponent transition(double durationSeconds, double delaySeconds, GuiEasing easing, GuiTransitionBehavior behavior, GuiStyleProperty<?>... properties)
      Transitions selected typed modern properties.
      Parameters:
      durationSeconds - duration in seconds
      delaySeconds - non-negative delay
      easing - timing function
      behavior - discrete transition policy
      properties - modern properties
      Returns:
      this component
    • transition

      public AssetComponent transition(double durationSeconds, GuiEasing easing, GuiTransitionBehavior behavior, GuiStyleProperty<?>... properties)
    • startingStyle

      public AssetComponent startingStyle(Consumer<GuiStyleBuilder> declarations)
      Defines typed values used when this component first enters the styled tree.
      Parameters:
      declarations - starting declaration callback
      Returns:
      this component
    • transition

      public AssetComponent transition(double durationSeconds, GuiEasing easing, GuiProperty<?>... properties)
    • transition

      public AssetComponent transition(double durationSeconds, double delaySeconds, GuiEasing easing, GuiProperty<?>... properties)
    • transition

      public AssetComponent transition(double durationSeconds, GuiEasing easing, GuiPropertyGroup... groups)
    • transition

      public AssetComponent transition(double durationSeconds, double delaySeconds, GuiEasing easing, GuiPropertyGroup... groups)
    • hovered

      public AssetComponent hovered(Consumer<AssetComponent> consumer)
    • pressed

      public AssetComponent pressed(Consumer<AssetComponent> consumer)
    • focused

      public AssetComponent focused(Consumer<AssetComponent> consumer)
    • disabled

      public AssetComponent disabled(Consumer<AssetComponent> consumer)
    • animation

      public AssetComponent animation(String name, GuiKeyframes keyframes)
    • play

      public AssetComponent play(String name)
    • pause

      public AssetComponent pause(String name)
    • resume

      public AssetComponent resume(String name)
    • cancel

      public AssetComponent cancel(String name)
    • id

      public AssetComponent id(String id)
      Assigns this component's optional stable identifier.

      The identifier is visible to typed ID selectors, retained-tree lookup, devtools, and view-transition pairing. Recreating a component with the same ID morphs it from the old bounds to the new bounds. A null or blank value removes the identifier.

      Parameters:
      id - stable identifier, or null
      Returns:
      this component
    • id

      public String id()
      Returns this component's optional stable identifier.
      Returns:
      identifier, or null
    • findById

      public final Optional<GuiComponent<?>> findById(String id)
      Finds the uniquely identified component in this retained subtree.

      The search includes this component. Duplicate IDs are rejected because lookup and morph-transition ownership would otherwise be ambiguous.

      Parameters:
      id - identifier to find
      Returns:
      matching component, when present
      Throws:
      IllegalStateException - when the subtree contains the ID more than once
    • findById

      public final <C extends GuiComponent<?>> Optional<C> findById(String id, Class<C> componentType)
      Finds and type-checks a uniquely identified component in this retained subtree.
      Type Parameters:
      C - component type
      Parameters:
      id - identifier to find
      componentType - required component type
      Returns:
      matching typed component, when present
      Throws:
      IllegalStateException - when the ID is duplicated
      ClassCastException - when the matching component has another type
    • viewTransitionName

      public AssetComponent viewTransitionName(String name)
      Assigns the stable name used to pair this component's old and new view-transition snapshots. This overrides the component ID for transition pairing. A null or blank name returns pairing to retained identity or ID.
      Parameters:
      name - transition name
      Returns:
      this component
    • viewTransitionName

      public final String viewTransitionName()
      Returns this component's explicit view-transition name.
      Returns:
      transition name, or null
    • styleClass

      public AssetComponent styleClass(String... classes)
      Adds one or more selector-visible style classes.
      Parameters:
      classes - class names
      Returns:
      this component
    • removeStyleClass

      public AssetComponent removeStyleClass(String styleClass)
      Removes a selector-visible style class.
      Parameters:
      styleClass - class name
      Returns:
      this component
    • styleClasses

      public Set<String> styleClasses()
      Returns immutable selector-visible style classes.
      Returns:
      style classes
    • styleAttribute

      public <V> AssetComponent styleAttribute(GuiStyleAttribute<V> attribute, V value)
      Sets a typed selector-visible component attribute.
      Type Parameters:
      V - value type
      Parameters:
      attribute - attribute key
      value - value, or null to remove
      Returns:
      this component
    • styleAttribute

      public <V> Optional<V> styleAttribute(GuiStyleAttribute<V> attribute)
      Reads a typed style attribute.
      Type Parameters:
      V - value type
      Parameters:
      attribute - attribute key
      Returns:
      value when present
    • styleState

      public AssetComponent styleState(GuiPseudoClass pseudoClass, boolean active)
      Sets an explicit standard pseudo-class value.

      Use this for semantic states such as checked, required, valid, or open. Pointer, focus, enabled, root, empty, and structural states are maintained by the runtime.

      Parameters:
      pseudoClass - pseudo-class
      active - active flag
      Returns:
      this component
    • styleState

      public AssetComponent styleState(String state, boolean active)
      Sets a component-defined selector state.
      Parameters:
      state - state name
      active - active flag
      Returns:
      this component
    • stateProvider

      public AssetComponent stateProvider(GuiStateProvider provider)
      Adds a dynamic state provider.
      Parameters:
      provider - provider
      Returns:
      this component
    • x

      public AssetComponent x(float x)
    • y

      public AssetComponent y(float y)
    • position

      public AssetComponent position(float x, float y)
    • translateX

      public AssetComponent translateX(float translateX)
    • translateY

      public AssetComponent translateY(float translateY)
    • translate

      public AssetComponent translate(float translateX, float translateY)
    • width

      public AssetComponent width(float width)
    • height

      public AssetComponent height(float height)
    • size

      public AssetComponent size(float width, float height)
    • autoWidth

      public AssetComponent autoWidth()
    • autoHeight

      public AssetComponent autoHeight()
    • autoSize

      public AssetComponent autoSize()
    • width

      public AssetComponent width(GuiLength width)
      Sets a typed modern width. This declaration is used only by a modern host.
      Parameters:
      width - typed width
      Returns:
      this component
    • height

      public AssetComponent height(GuiLength height)
      Sets a typed modern height.
      Parameters:
      height - typed height
      Returns:
      this component
    • size

      public AssetComponent size(GuiLength width, GuiLength height)
    • minWidth

      public AssetComponent minWidth(GuiLength width)
    • maxWidth

      public AssetComponent maxWidth(GuiLength width)
    • minHeight

      public AssetComponent minHeight(GuiLength height)
    • maxHeight

      public AssetComponent maxHeight(GuiLength height)
    • boxSizing

      public AssetComponent boxSizing(GuiBoxSizing boxSizing)
    • aspectRatio

      public AssetComponent aspectRatio(GuiAspectRatio aspectRatio)
    • display

      public AssetComponent display(GuiDisplay display)
    • defaultDisplay

      protected final void defaultDisplay(GuiDisplay display)
      Defines the formatting role supplied by a component type before authored styles and fluent inline declarations are applied.

      This is intended for component constructors. Calling display(GuiDisplay) after construction still creates the higher-priority inline declaration.

      Parameters:
      display - default formatting role
    • defineModernDefaults

      protected void defineModernDefaults(GuiStyleBuilder defaults)
      Adds stylesheet-overridable defaults for this component type.

      Fluent setters, including calls made by constructors, are inline declarations. Subclasses should override this hook when a value is a component default rather than an authored inline value.

      Parameters:
      defaults - builder receiving component defaults
    • invalidateModernDefaults

      protected final void invalidateModernDefaults()
      Invalidates cached declarations after state used by defineModernDefaults(GuiStyleBuilder) changes.
    • listStyleType

      public AssetComponent listStyleType(GuiCounterStyle style)
      Selects the list counter style used by an automatic ::marker.
      Parameters:
      style - counter style
      Returns:
      this component
    • listStylePosition

      public AssetComponent listStylePosition(GuiListStylePosition position)
      Places the automatic marker inside the first line or in an outside marker column.
      Parameters:
      position - marker position
      Returns:
      this component
    • listStyleImage

      public AssetComponent listStyleImage(GuiListMarkerImage image)
      Replaces the automatic text marker with an explicitly sized image.
      Parameters:
      image - marker image, or null for generated counter text
      Returns:
      this component
    • markerSide

      public AssetComponent markerSide(GuiMarkerSide side)
      Selects which writing direction determines the outside marker side.
      Parameters:
      side - marker-side policy
      Returns:
      this component
    • markerGap

      public AssetComponent markerGap(float gap)
      Sets the space between an outside marker and the principal box.
      Parameters:
      gap - non-negative design-space gap
      Returns:
      this component
    • quotes

      public AssetComponent quotes(GuiQuotePairs quotes)
      Selects generated open/close quote pairs.
      Parameters:
      quotes - quote pairs
      Returns:
      this component
    • scrollMargin

      public AssetComponent scrollMargin(GuiScrollInsets margin)
      Sets the target's snap-area expansion.
      Parameters:
      margin - scroll margin
      Returns:
      this component
    • scrollMargin

      public AssetComponent scrollMargin(float all)
      Sets a uniform snap-area expansion.
      Parameters:
      all - margin on every side
      Returns:
      this component
    • scrollSnapStop

      public AssetComponent scrollSnapStop(GuiScrollSnapStop stop)
      Selects whether a snap operation may pass this target.
      Parameters:
      stop - stop policy
      Returns:
      this component
    • position

      public AssetComponent position(GuiPositionType positionType)
    • inset

      public AssetComponent inset(GuiLength all)
    • inset

      public AssetComponent inset(GuiLength top, GuiLength right, GuiLength bottom, GuiLength left)
    • verticalAlign

      public AssetComponent verticalAlign(GuiVerticalAlign verticalAlign)
    • flexDirection

      public AssetComponent flexDirection(GuiFlexDirection direction)
    • flexWrap

      public AssetComponent flexWrap(GuiFlexWrap wrap)
    • flexGrow

      public AssetComponent flexGrow(float grow)
    • flexShrink

      public AssetComponent flexShrink(float shrink)
    • flexBasis

      public AssetComponent flexBasis(GuiLength basis)
    • order

      public AssetComponent order(int order)
    • justifyContent

      public AssetComponent justifyContent(GuiAlignment alignment)
    • alignItems

      public AssetComponent alignItems(GuiAlignment alignment)
    • alignSelf

      public AssetComponent alignSelf(GuiAlignment alignment)
    • alignContent

      public AssetComponent alignContent(GuiAlignment alignment)
    • rowGap

      public AssetComponent rowGap(GuiLength gap)
    • columnGap

      public AssetComponent columnGap(GuiLength gap)
    • gridTemplate

      public AssetComponent gridTemplate(GuiGridTemplate template)
    • gridPlacement

      public AssetComponent gridPlacement(GuiGridPlacement placement)
    • gridAutoFlow

      public AssetComponent gridAutoFlow(GuiGridAutoFlow flow)
    • justifyItems

      public AssetComponent justifyItems(GuiAlignment alignment)
    • justifySelf

      public AssetComponent justifySelf(GuiAlignment alignment)
    • tableLayout

      public AssetComponent tableLayout(GuiTableLayout layout)
    • borderCollapse

      public AssetComponent borderCollapse(GuiBorderCollapse collapse)
    • borderSpacing

      public AssetComponent borderSpacing(float spacing)
    • captionSide

      public AssetComponent captionSide(GuiCaptionSide side)
    • emptyCells

      public AssetComponent emptyCells(GuiEmptyCells value)
    • columnCount

      public AssetComponent columnCount(int count)
    • columnWidth

      public AssetComponent columnWidth(GuiLength width)
    • columnFill

      public AssetComponent columnFill(GuiColumnFill fill)
    • columnRule

      public AssetComponent columnRule(GuiBorderSide rule)
    • columnSpan

      public AssetComponent columnSpan(GuiColumnSpan span)
    • breakBefore

      public AssetComponent breakBefore(GuiBreakValue value)
    • breakAfter

      public AssetComponent breakAfter(GuiBreakValue value)
    • breakInside

      public AssetComponent breakInside(GuiBreakValue value)
    • widows

      public AssetComponent widows(int lines)
    • orphans

      public AssetComponent orphans(int lines)
    • marginBreak

      public AssetComponent marginBreak(GuiMarginBreak value)
    • pageName

      public AssetComponent pageName(String name)
    • anchorName

      public AssetComponent anchorName(String name)
    • anchorPlacement

      public AssetComponent anchorPlacement(GuiAnchorPlacement placement)
    • anchor

      public AssetComponent anchor(GuiAnchor anchor)
    • centered

      public AssetComponent centered()
    • zIndex

      public AssetComponent zIndex(int zIndex)
    • tabIndex

      public AssetComponent tabIndex(int tabIndex)
      Sets this component's sequential keyboard-focus order.

      Positive values are visited first in ascending order, zero follows retained-tree order, and negative values opt out of Tab traversal while preserving mouse and programmatic focus.

      Parameters:
      tabIndex - sequential focus index
      Returns:
      this component
    • tabIndex

      public int tabIndex()
      Returns this component's sequential focus index.
      Returns:
      focus index
    • writeModernInline

      protected final <V> void writeModernInline(GuiStyleProperty<V> property, V value)
    • invalidateModernLayout

      protected final void invalidateModernLayout(String reason)
    • styleOpen

      protected boolean styleOpen()
      Allows controls with retained popup/expansion state to implement :open.
    • self

      protected final AssetComponent self()
    • renderChildren

      protected final void renderChildren(com.render.api.gui.GuiRenderContext context)