Enum Class WorldLighting
- All Implemented Interfaces:
Serializable, Comparable<WorldLighting>, Constable
Lighting policy for submitted world geometry.
On untextured portable geometry, WORLD combines extracted block/sky
light with normal shading, FULL_BRIGHT keeps normal shading without
environmental darkness, and UNLIT leaves vertex paint flat.
-
Nested Class Summary
Nested classes/interfaces inherited from class Enum
Enum.EnumDesc<E> -
Enum Constant Summary
Enum Constants -
Method Summary
Modifier and TypeMethodDescriptionstatic WorldLightingReturns the enum constant of this class with the specified name.static WorldLighting[]values()Returns an array containing the constants of this enum class, in the order they are declared.
-
Enum Constant Details
-
WORLD
-
FULL_BRIGHT
-
UNLIT
-
-
Method Details
-
values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
-
valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
-